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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2018-11-15 00:00:00Z and 2018-11-16 00:00:00Z
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Cellegen | HU 2018-11-15 00:46:49Z
i'll remember that thx
08:24
c831b5e change tele-blocker to tele-activator - Ryozuki ddf2e6a add tele-activator to the switch layer - Ryozuki 3d20288 tele-activator: make delay be able to specify a weapon - Ryozuki 007eb71 new tele-activator tiles (edited by Ravie, based on Sonix work) - Ryozuki 674d3f0 add support for blue teleport gun - Ryozuki 62dbda2 fix entities clear and remove tele-activator from gametile as it doesn't make sense. - Ryozuki 41fc334 fix laser telegun through TELEINWEAPON tile - Ryozuki 90118b5 make it one line - Ryozuki 9bf9ed4 Merge pull request #1363 from Ryozuki/pr_improve_telegun - def-
08:26
59334a7 Fix output for usernames with spaces - 12pm 4b43fa5 Merge pull request #1375 from 12pm/pr_auth_username_spaces - def-
08:30
c52a3c9 Add option to automatically run the automapper - bojidar-bg 351fee2 Optimize automatic automap to automap only around changes. - bojidar-bg 823e4ee Save automapper config as external-typed mapitem - bojidar-bg 045533c Merge pull request #1321 from bojidar-bg/x-add-auto-automapper - def-
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ChillerDragon 2018-11-15 08:40:25Z
@n000b i miss you guys in tw aswell :c
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@deen will there be soon a new client release? so we can see the new entities :D
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first the fps drops need to be fixed
11:39
what fps drops
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Of some ppl
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I guess I could release a new one now
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what's new on that version?
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DDraceNetwork, a mod of Teeworlds. Contribute to ddnet/ddnet development by creating an account on GitHub.
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[quakenet] <Learath2> entities, the telegun fixes
13:48
[quakenet] <Learath2> automapper stuff
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thx, 😄
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rather than fixes they are improvements
13:49
saddo
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letz update
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Especially DDNet-Server and tools got huge, probably removing curl dependency is the main cause, might also try -flto and -fvisibility=hidden.
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@deen the updater didnt update entities clear
14:02
.pngs
14:02
nor entities.png
14:02
mmm
14:03
and front.png too
14:07
fixed
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how do i keep speed with telegun
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using blue tele-activators
14:18
a post will be made soon
14:18
on laser u can only keep speed if it last-bounces on a blue
14:19
you can also use switch layer
14:19
and with the delay variable u specify to make the activator work for a single weapon
14:20
1 is gun only 2 is grenade and 3 rifle
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would be nice to contact a full server. is it possible?
16:34
maybe add a layer to filter friends and info that shows the chat. though that could cause stalking 🤔
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Version 11.4.6: Stack trace of thread 4884: #0 0x00000000004b1637 _ZN7CServer19GetAnnouncementLineEPKc (DDNet-Server) #1 0x00000000004dab42 _ZN12CGameContext6OnTickEv (DDNet-Server) #2 0x00000000004b1128 _ZN7CServer3RunEv (DDNet-Server) #3 0x00000000004a4861 main (DDNet-Server) #4 0x00007f39ae85a2e1 __libc_start_main (libc.so.6) #5 0x00000000004a4e1f _start (DDNet-Server) Stack trace of thread 4886: #0 0x00007f39aeeec536 do_futex_wait.constprop.1 (libpthread.so.0) #1 0x00007f39aeeec5e4 __new_sem_wait_slow.constprop.0 (libpthread.so.0) #2 0x000000000054d542 n/a (DDNet-Server) #3 0x000000000054d307 n/a (DDNet-Server) #4 0x00007f39aeee4494 start_thread (libpthread.so.0) #5 0x00007f39ae922acf __clone (libc.so.6) Stack trace of thread 4887: #0 0x00007f39aeeec536 do_futex_wait.constprop.1 (libpthread.so.0) #1 0x00007f39aeeec5e4 __new_sem_wait_slow.constprop.0 (libpthread.so.0) #2 0x0000000000538586 _ZN8CJobPool12WorkerThreadEPv (DDNet-Server) #3 0x000000000054d307 n/a (DDNet-Server) #4 0x00007f39aeee4494 start_thread (libpthread.so.0) #5 0x00007f39ae922acf __clone (libc.so.6)
17:53
Stack trace of thread 4888: #0 0x00007f39aeeec536 do_futex_wait.constprop.1 (libpthread.so.0) #1 0x00007f39aeeec5e4 __new_sem_wait_slow.constprop.0 (libpthread.so.0) #2 0x0000000000538586 _ZN8CJobPool12WorkerThreadEPv (DDNet-Server) #3 0x000000000054d307 n/a (DDNet-Server) #4 0x00007f39aeee4494 start_thread (libpthread.so.0) #5 0x00007f39ae922acf __clone (libc.so.6) Stack trace of thread 4889: #0 0x00007f39aeeec536 do_futex_wait.constprop.1 (libpthread.so.0) #1 0x00007f39aeeec5e4 __new_sem_wait_slow.constprop.0 (libpthread.so.0) #2 0x000000000054d542 n/a (DDNet-Server) #3 0x000000000054d307 n/a (DDNet-Server) #4 0x00007f39aeee4494 start_thread (libpthread.so.0) #5 0x00007f39ae922acf __clone (libc.so.6)
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why u dont make a github issue instead
17:54
here it will get forgotten
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because I dont know if it is a real issue or just my dumbness of configuration
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Have you heard of a paste site? 😄
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pastebin sucks
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hastebin.com
17:55
there are some cli ones too
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Well spamming irc sucks more 🙂
17:55
Do you have announcements set up?
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well irc gets spammed by a troll all day anyway xD
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I have setup my announcements like that https://paste.ubuntu.com/p/Q83kHNR374/
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sv_announcement_filename ""
18:01
why this
18:01
cant u just not put the cofnig
18:01
xD
18:01
config*
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because I dont want any default value
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ah well my bad
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[quakenet] <Learath2> well if you can debug it a backtrace would be useful (like a proper one showing arguments and the exact line)
18:53
d46a5c7 Fix output for usernames with double quotes and semicolons - 12pm 5348533 Merge pull request #1379 from 12pm/pr_auth_username_quote_semicolon - def-
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