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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2018-09-29 00:00:00Z and 2018-09-30 00:00:00Z
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@Deleted User why?
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@deen dunno, tell me :D it just performs better, i dunno how the exe for the website are built, but the autobuilt seems to use vs15?
10:59
still the message from client id 15 to report bots
10:59
why tho?
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Its a secret
11:05
Ignore it
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if you time out your teeworlds tee and connect to him by closing and open game its lagsss as hell , i opened old teeworlds version and its ok
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wait guys theres something i dont understand
14:00
how do u like, render images like the actual graphics itself in c++
14:00
im really stupid
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ChillerDragon 2018-09-29 14:07:37Z
any frontend gurus here? o.O
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only backend for me 😦
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Bojidar Marinov 2018-09-29 14:33:56Z
via opengl
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ChillerDragon 2018-09-29 14:54:46Z
hm
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`` Core was generated by ./DDRace64-Server_sql -f servers/8330.cfg'. Program terminated with signal SIGSEGV, Segmentation fault. #0 CRingBufferBase::MergeBack (this=0x7f26f6134fb0, pItem=0x7f26f6135050) at /home/teeworlds/src/master/src/engine/shared/ringbuffer.cpp:33 33 pItem->m_pNext->m_pPrev = pItem->m_pPrev; [Current thread is 1 (Thread 0x7f26fdb4bd80 (LWP 15637))] (gdb) bt #0 CRingBufferBase::MergeBack (this=0x7f26f6134fb0, pItem=0x7f26f6135050) at /home/teeworlds/...
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@Deleted User well, I don't have vs15 so that makes sense, can'T change that. the website ones: https://github.com/ddnet/ddnet-scripts/blob/master/ddnet-release.sh
The magic scripts that make DDNet run. Contribute to ddnet/ddnet-scripts development by creating an account on GitHub.
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On Windows obviously, reported by Jupstar on Discord.
Exported 18 message(s)