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Teeworlds/DDNet related media only
Between 2018-09-25 00:00:00Z and 2018-09-26 00:00:00Z
08:43
Longtime players "exS." & "Fudgyking" working together to present their latest contribution with much gratitude. Have Fun & Enjoy!
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feelsamazingman 2
GWhighpolyAjitPai 2
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@Deleted User Crazy runs, nice
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i don't think fudgyking likes me
13:23
he called me stupid
13:24
is he @Fudgy ?
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what's with the weird pfp
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Cellegen | HU 2018-09-25 14:40:06Z
meh
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yes ik shit boring and not unique 2/10
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Cellegen | HU 2018-09-25 16:30:22Z
try to not map ddmax shit, the pattern is just so simple and not really creative tho ;v Did you imagine anything while mapping random things like that? ๐Ÿ˜ @LONGACAT
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Cellegen | HU 2018-09-25 16:35:17Z
thats a problem ๐Ÿ™„
16:36
if you want any map by you getting released, then try harder maybe.
16:36
and take your time
16:36
that was what i learned from others
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Do something pretty perhaps
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@LONGACAT btw ur shotgun part
16:57
is not creative at all
16:57
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stop bully him
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didn't see that map lol
17:00
don't even know how it's called
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we beat the weak
17:08
and they shall become stronk
17:08
or die
17:08
feelsgoodman
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i've seen something simillar in icebreaker but that also could be beaten by someone else shooting you
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Idc that u didn't see the map xd
17:29
I just was saying u that that wasn't much creative
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@LONGACAT also avoid repetitive patterns (i.e ur last screen consists of the exact same move done 4+ times in a row, which is rly boring for the player)
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Cellegen | HU 2018-09-25 17:43:12Z
@LONGACAT that is why, as snail said, you need to use your creativity to make something nice.
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this creative enough or not yet there?
17:44
17:44
sorry my prtscr is weird so i had do duble take
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Cellegen | HU 2018-09-25 17:46:35Z
as i wanted to say, if i would be on computer rn, i would guide you with some helpful things. but this is not a big difference than the previous one.
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i tird to make it different
17:47
i added annoying corners and pushers
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Cellegen | HU 2018-09-25 17:47:16Z
it is but not as WE wanted to see
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so what would you like to see?
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Cellegen | HU 2018-09-25 17:47:49Z
why are you so stuck with "annoying and simple" creations?
17:48
you might try the opposite side of that.
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๐Ÿ’ฉ
bluestripe 1
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GWhighpolyAjitPai 1
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You took away the repeating elements, nice, but this part is still pretty ddmax-like(boring, uncreative, drag-through-tunnel,...), you should have a look on newer maps and you will notice a difference (edited)
17:51
it basically doesnt flow very well for the player (edited)
17:51
it would feel clunky to play
f3 3
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Cellegen | HU 2018-09-25 17:51:36Z
for example dummy maps requires much creativity than most of the multimaps
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so i just should do something like in a dummy map but for 2 players? (edited)
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Cellegen | HU 2018-09-25 17:52:47Z
kind of
17:52
try to make something unusual
17:53
which can be more loverated
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how about making a map for fng or something instead feelsgoodman
no 1
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fng maps ๐Ÿคข
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@noby no too hard lol
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Cellegen | HU 2018-09-25 17:54:01Z
feelsamazingman
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nah fng maps must be based on openfngbeat
17:54
Lmao u just add some spikes here and there
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thats the challenge
17:54
can anyone make a better fng map thn fng5
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yeah but i need to check if it's possbile to get tee in them
17:54
thich makes it hard
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Even if it was im pretty sure no one would move on
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because i am absolute noob in fng
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@Sora' the reason people hvent moved on is because most people agree it is the best map
17:55
if someone mkes a better one maybe they would
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you should learn mapping techniques first and then try to make creative parts otherwise youโ€™ll end up making a syltoox map
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lol 7
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thonkery 4
17:56
That's mean
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Cellegen | HU 2018-09-25 17:57:04Z
no that is true troll
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itโ€™s both ;)
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Can be both feelsamazingman
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Cellegen | HU 2018-09-25 17:57:28Z
feelsamazingman feelsamazingman feelsamazingman
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mapping techniques like how to use something?
17:57
or wut
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Cellegen | HU 2018-09-25 17:58:18Z
how to make even better looking parts obv
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i never really make annything look good
17:59
not even pixel art
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Cellegen | HU 2018-09-25 18:04:32Z
then try now, we try to help ya
18:04
as many ways as you can follow
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So I decided to go with grass design instead of unhookables and tried to make a floating island
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Doesn't look bad, you could use it as a bridge between parts. Maybe add freeze or something else
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@noby i make bette rmap then fng5
Exported 86 message(s)