try to not map ddmax shit, the pattern is just so simple and not really creative tho ;v Did you imagine anything while mapping random things like that? @LONGACAT
@LONGACAT also avoid repetitive patterns (i.e ur last screen consists of the exact same move done 4+ times in a row, which is rly boring for the player)
You took away the repeating elements, nice, but this part is still pretty ddmax-like(boring, uncreative, drag-through-tunnel,...), you should have a look on newer maps and you will notice a difference(edited)