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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2018-08-27 00:00:00Z and 2018-08-28 00:00:00Z
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4d634bb Global lock for MySQL Connector's get_driver_instance - def-
07:43
[ddnet/ddnet] New branch created: fix-lock
07:44
See note in https://dev.mysql.com/doc/connector-cpp/1.1/en/connector-cpp-examples-connecting.html
get_mysql_driver_instance() calls get_driver_instance(), which is not thread-safe. Either avoid invoking these methods from within multiple threads at once, or surround the calls with a mutex to prevent simultaneous execution in multiple threads.
09:02
4d634bb Global lock for MySQL Connector's get_driver_instance - def- c4fdbbe Merge pull request #1277 from ddnet/fix-lock - def-
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[quakenet] <deen> Learath2: Could you fix the http/https on GER2?
09:04
[quakenet] <deen> Would be nice to have fixes and security updates
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deen: sorry :/ forgot about http and https
10:06
should be fine now
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justabutterflier 2018-08-27 10:32:21Z
why i cant compile ddnet by bam? 0.0
10:33
@cin thanks very much for information about HSL
10:34
stop
10:34
no
10:35
bigger amount of numbers
10:35
bigger than 6 numbers
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@heinrich5991 Bridge is still only working unidirectionally
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@justabutterflier they use cmake instead of bam.
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justabutterflier 2018-08-27 10:49:41Z
what is this?
10:53
googled, but why it's comfortable than bam?
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it's more common thus more standard thus easier to maintain
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could someone help me with weird segfaults :?
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@noby do you now what client uses flags 97 - 113 Oo?
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might be mclient? what version is it
12:19
or fclient
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don't know xD
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how can u see flags and not version
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never heard of mclient before
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marcella client
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I'm on vanilla base
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u should add this
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what does it do? bot client, zoom?
12:20
I got weird ass segfaults in parts of the code that is not mine ._.
12:22
idk i never test zoom if it has bot
12:22
which part
12:23
bitmask flags 5 and 6 are permanently enabled as it seems. hm
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whos using is client
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Konrad is the nick
12:23
hex clan tag
12:25
ive heard this person bots but they havent played on my server in the last several months (read: since the detection actually works somewhat well)
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r they still there
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lol, he told me it's called snowflage, wtf there actually is a snowflake client, lol
12:27
nope
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sn0wflake
12:27
lol
12:27
yeah thats one of the ones that u can ban with version number
12:27
i bet its 502
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because I did not believe, I asked, wheter he wanted a ban-flake xD
12:28
my server auto bans this client version number bc
12:28
its almost always a cheat client
12:29
and vanilla base doesnt matter
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I know, just gotta search for that part somewhere in ddent and add it
12:29
ddnet
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void CGameContext::OnMessage(int MsgID, CUnpacker *pUnpacker, int ClientID) { void *pRawMsg = m_NetObjHandler.SecureUnpackMsg(MsgID, pUnpacker); CPlayer *pPlayer = m_apPlayers[ClientID]; if (pPlayer && MsgID == (NETMSGTYPE_CL_CALLVOTE + 1)) { int Version = pUnpacker->GetInt(); if (Version >= 15 && Version < 100) || Version == 405 || Version == 502 || Version == 602 || Version == 605 || Version == 1 || Version == 708) { /* life ban */ } return; }
12:30
👍
12:30
work in vanilla
12:31
life ban xD
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or however u wana handle people who try to connect with bot client
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ddnet 9.4
12:33
ban it (edited)
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cheat
12:33
ive never seen 904
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9.4 doesnt exist
12:33
its by konsti and someone
12:33
they have zooz hax and stuff
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i know what client ur talking about
12:34
and it lets u change version number in f1 lol
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oh wow
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and no its not by konsti wth
12:34
but he uses it
12:37
and i had a copy of it ,it had zooz and a triggerbot that gets detected in 3-4 shots
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isn't it called nobynet GWbruhGalaxyThink
12:39
LOL
12:39
he made it just for my server 🙄
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NETMSGTYPE_CL_CALLVOTE + 1 ?
12:49
[ddnet/ddnet] New branch created: lock-style
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add some prediction for laser doors so you dont have this bouncy buggy screen while walking on them. make them like stoppers (as other players look smooth on doors, just not the own tee)
15:18
c29a72e Lock style - def- c009a21 Merge pull request #1278 from ddnet/lock-style - def-
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[quakenet] <Learath2> !ping
15:38
[quakenet] <Nimda> Pong!
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do u think it work from there
16:11
!ping
16:11
nu
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@noby client version 1331 seems to be the good grenade bot.
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@jxsl13 fng doesn't use grenades so that is no problem for him ^^
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[quakenet] <ChillerDragon> !ping
17:11
[quakenet] <Nimda> Pong!
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ChillerDragon 2018-08-27 17:11:07Z
dfq is dat
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[quakenet] <ChillerDragon> !help
17:11
[quakenet] <ChillerDragon> !cmdlist
17:11
[quakenet] <ChillerDragon> !info
17:11
[quakenet] <ChillerDragon> !me
17:11
[quakenet] <ChillerDragon> !ping
17:11
[quakenet] <Nimda> Pong!
17:11
[quakenet] <ChillerDragon> xd
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the heck is this client version: 10071
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DDNet 10.7.1 or something based on it
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I'm stupid 😄
20:03
thought it was 11.x.x
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ive never seen 1331 before lol
21:46
like n000b said fortunately i dont have to deal with nadebot
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is this the shotgun bug but without.. you know, the shotgun? https://www.youtube.com/watch?v=YzUVxaz_qEg
Exported 119 message(s)