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DDraceNetwork
DDraceNetwork / general
This channel is for all Teeworlds/DDNet and related chat. Gameplay questions can be asked here as well rather than in #questions. Ingame screenshots and any other Teeworlds related media goes to #showroom.
Between 2018-08-18 00:00:00Z and 2018-08-19 00:00:00Z
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@Im 'corneum nobo format it right
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fucking stupud shit i have to learn c++ to submit my goddamn map now or what
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lol 1
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GWbruhLemonJoy 1
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lol nobo
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gj im corneum
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it’s literally the same as it was on forum
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wow "(connecting)" is a very popular username these days
03:16
also, did some famous youtuber make a video on teeworlds
03:16
cuz its getting really popular
03:16
all the servers are filled
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whats dnsbl
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dnsbl my balls LMAOO GOTEM
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so popular its getting attacked ye
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r u that nobo racer
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no u
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@plsplsplslol wanna play minecraft
03:40
1.13 survival?
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dont have minecraft
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ᶰ°Konͧsti 2018-08-18 04:13:08Z
minecraft amazing game
04:13
feelsamazingman feelsamazingman feelsamazingman
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is my new pfp better than the old one
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ddnet bot is offline
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I'll back soon now
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@loui i like the hammer
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its a bit small
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hammer is weired
07:02
but its cool
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ddnet is missing a tutorial
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When the client is started for the first time, we should show the new player around, explain some stuff and show how the game works, potentially with a tutorial map. Some ideas here: http://forum.d...
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is it too hard to add a window with something like play tutorial
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Code reviews are very much appreciated! How it works When a client is started for the first time the following steps are happening. The player is asked for his language. A short explanation of DD...
heartw 3
👶 1
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a tutorial should be very well structured also. in a way that mnaybe the first thing is: " have you played teeworlds before" and "do you have any ddrace experiance before" and judging how the player answers he gets spawned in that part of the tutorial. levels could be like this: -player gets introduced to how he walks, jumps and hooks. and to the main gametiles such as hook and unhook and explaination should be with the vanilla key bindings -since ddnet is mostly ddrac, the next level could handle freeze and such and that it makes you unable to move for 3 seconds. and all that stuff. and so on and so on. a official tutorial should not be made in a rush, nor be made by only a handfull of players, many people should get involved since its not for us but for the newcommers.
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Getting too many people involved in making such a map would be a mess, especially with how few experienced mappers are active
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you dont need experienced mappers.
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Then you won't have a good map
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its about a map that explains most of ddrace. not creative parts 😄
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Yeah but it would still have to be well made and well thought through (edited)
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would be helpful if there was some kind of automapper that works with a font so you can just write into the map. but thats impossible i think
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hi there, i have 2 problem about automapper. what does the number next the keyword 'Random' mean? what does the keyword 'NewRun' mean? i didnt find the explain in 'Automapper Tutorial' in ddnet.tw. does anyone could help me? or where can i find the instruction manual of Automapper?
09:25
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'Random 4' would mean there is 1 in 4 chance for that tile to be placed
09:27
NewRun does a new run 🤔
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thank you Ravie☺
09:27
emmm, what is a new run
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It automaps again, but with changes made with previous runs saved
09:29
Before a NewRun it it doesn't see the tiles placed so it can't do anything in relation to them
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oh, i got it 😘 thank you so much Ravie
09:30
😋
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You only need it for multiple stage automappers
brownbear 1
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Ravie best
09:33
wait, where did you get this info about automapper @Ravie
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A friend explained me the more advanced features
09:46
one more question, can i use lower case letters to type all automapper rules? like newrun, index, random...😅 @Ravie
09:50
ok, i tried, it didnt work
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It's case sensitive
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omg, making automapper rules is boring, is there any tool could help?
10:08
@Ravie
10:11
It's not boring just sometimes repetitive
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yea, thats wut i mean, repetitive. maybe i can create a tool to help create automapper rules. i'll try soon
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It might not be simple unless you only do very basic things like walls or random
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yea, but i will try to do it if it can help mappers
10:18
brownbear
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yes @Im 'corneum
10:25
someone code it
10:26
Code reviews are very much appreciated! How it works When a client is started for the first time the following steps are happening. The player is asked for his language. A short explanation of DD...
10:26
but is this working?
10:26
@Moderator come lockdown ban fake jao
10:27
oh
10:27
he was kicked
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@Moderator Jao and smile blocking on Lockdown
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hi rockus
11:28
my lil uroboroser
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hey fam ❤
11:30
@n000b come lockdown
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Hey zweiundsiebzigx
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moin be u em em
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check whatsapp
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hey i can make a tutorial map
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If you can idk
14:20
Its ban GWmythiFeelsBannedMan
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Someone know how do the last part of baber ?
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i have a demo
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Can you send it here ?
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Thanks 😃
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np
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Can someone explain how this part works? (we dont have weapons)
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you need 3 ppl if i remember correctly
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REALLY
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Sure, the whole map works with 2, but last part 3
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To see demo
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Ah I think I get it
15:51
ty for demo
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use /spec
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Use /pause
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@NeXus what did u do tho
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@n000b watch the demo, with /spec and timing you can let the other tee bounce through freeze (edited)
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@Pulsar
Exported 108 message(s)