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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2018-08-15 00:00:00Z and 2018-08-16 00:00:00Z
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if i set 0 jumps i can still jump in stoppers, do you know the tune? D;
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you can still jump wh
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i did it with air_jump_impulse 0 😄
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@heinrich5991 @Ryozuki I am not sure. I think its definitely more elegant to have separate weapons for the tele weapons. But them beeing very similar to the standard weapons, basically having them doubled in look, feel and physics would be a missed opportunity then. Grenade and gun just differ by their curvature value. So maybe it would be smart to invent 2(?) completely new weapons that are designed for the purpose of making the teleportation fun. For example one gun could have the projectile behaviour of the gun/grenade and the other the instant range based properties of the rifle. Then we could ask new questions like: Should the teleport gun have a delay or be instant? Should it show a projectile? Should it have cool particles or are they distracting? I wonder if we got any/enough feedback from the beta phase to design those weapons. (e.g. Maybe people don't want the rifle behaviour and only the grenade behaviour or vice versa?) P.S. 1: Showing static projectiles in vanilla (without changing tunes) that don't jitter is possible. I did some stuff with projectiles for fun on @ChillerDragons block server. (There was some trickery and predicting required, I could dig up the code) P:S. 2: The problem is that I don't feel motivated to do this. It's a lot of work and someone has to find time for it (edited)
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Remove the whole copy-and-paste mess. A seemingly ineffective and apparently code block has been removed.
12:48
607b718 Install deps on the fly - Learath2
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d19b73d Try migrate to CircleCI2. Fix #1229 - Learath2 36704d5 Try a prebuilt container - Learath2 607b718 Install deps on the fly - Learath2 3e493bf Merge branch 'dd_pr_circle2'. Migrate to CircleCI 2.0 - Learath2
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What does which flavour of nix we compile on matter?
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older versions of stuff
12:58
*different versions
12:58
(but in this case, older)
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Well I tried trusty but it kept getting me errors with apt, just got pissed somewhere along the way and dropped it
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ok
13:01
the rest would still be nice
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9ce45dd Ignore bors temp branches - Learath2
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@heinrich5991 ^^
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how do you map doors? 😦
14:08
@Learath2
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No idea 😦
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know a map with doors?
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place the tile that say "door" on it. and a laser with the lenght of your choice (3,6,9) besides it
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okay, I think I did that
14:13
it only shows a laser dot though (is the door open)
14:13
how do I assign a number to the door?
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then the door is opened. that shoul donly work with doors placed in the switch layer tho... or you turned it on by default with a server command
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oh, doors have to go in the switch layer
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if you want them to close and open, yes
14:15
and there is a button called "switch" which lets you choose the number and delay for that number
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ah, thanks, works
14:16
is there usually prediction for doors?
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no. doors are always wobbly. but i think they act like stoppers if that helps
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interesting
14:17
because I see that someone tried to add prediction for doors in the client 😄
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recently?
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no
14:18
ah, maybe I misinterpreted
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@heinrich5991 how is the http serverinfo stuff going btw?
14:29
oh and could we store more in the teehistorian files? maybe when a tee starts a race etc
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@Learath2 currently working on fixing the stoppers (as you can see)
14:34
we can store more information in teehistorian
14:35
however I think race starts aren't a good thing to store
14:35
we should rather work on finally reading the teehistorian files and replaying them so we can get the race start times from there
14:37
teehistorian files are supposed to store "input" into the server, not what it calculated
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@Learath2 it seems that bors does not recognize the new circleci status reports
15:12
ci/circleci: build ci/circleci: pre_test ci/circleci: test
15:13
in bors.toml, we have
15:13
ci/circleci
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Well test passing means everything succeeded
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@Learath2 do I need to check all three, or just the last one?
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The last one cant possibly succeed without the others succeeding
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ok
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@Learath2 if you merge it, do it through bors, please
15:42
that will automatically check whether it works now
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how will u fix stoppers if they are used in many maps
16:33
and what u have to fix?
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Look at the diff, it's cleanup, can't change behaviour
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for some reason, my grenade bullets dont rotate
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then its not a fix but a cleanup 😋
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fix coming later
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if you go entirely through a stopper (not just into a stopper), you'll be stopped before you can pass completely through
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u sure no map uses the feature to go completly trhough?
17:00
the cleanup is really needed lol
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yes @ cleanup
17:01
xD
17:01
madness
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no, I don't know if maps use "entirely going through stoppers"
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@heinrich5991 what about ninja?
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ninja will continue to ignore stoppers
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and what about parts that need glitchy stoppers?
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"if you go entirely through a stopper (not just into a stopper)"
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That is still possible
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but that's not what the PR does
17:03
the PR only does a code cleanup
17:03
while maintaining behavior
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so when do you actually stop? when youre at the lowest possible point in the stopper?
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yes, that's what I imagined
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that could be useful actually
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argh
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no i mean as a mapper
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@Im 'corneum remember that going into stoppers is kinda non-deterministic
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we also dont know if that fix improves times in some maps
17:05
from my experience going in a 45º (not sure exactly right now) angle is what makes u go more deep (also speed)
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u need konsti and pipou
17:06
tlol hes here 😄
17:06
@Ryozuki ^
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ᶰ°Konͧsti 2018-08-15 17:06:27Z
@heinrich5991 i dont want to sound rude
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konsti has been summoned
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ᶰ°Konͧsti 2018-08-15 17:06:33Z
but if u fix stopper
17:06
i lose any respect from u
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common konsti message
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okay we need pipou for help then 😄
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xD
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yes xd
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ᶰ°Konͧsti 2018-08-15 17:07:05Z
falling through stoppers is used in maps as supposed way lmfao
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which ones?
17:07
which ones use the features to go fully through
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Falling in not falling though?
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not just partially
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i think that one pink easy solo has a part like that
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ᶰ°Konͧsti 2018-08-15 17:07:52Z
@heinrich5991 i know map which use falling through stopper as last part
17:07
its my own map
17:07
GetSpeed2
17:07
nobo
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well we had maps deleted before....
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ᶰ°Konͧsti 2018-08-15 17:08:25Z
u
17:08
heinrich is the worst thing ever happened to DDNet
17:08
I hope he soon go back to vanilla
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but he is right. @heinrich5991 could it be possible to make fixes only work for maps released from then on? also for later issues?
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he implemented somehting that does that iirc
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ᶰ°Konͧsti 2018-08-15 17:09:13Z
Just release a NEW tile
f3 4
17:09
don't fix the old ones
f3 4
17:10
this is our current list of special-cased maps
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i see only binary
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yes
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that's the only one
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ah okay
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right now
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are u doing limits
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Local comparison
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and why u sent that here? xD
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so the settings change for binary as they do if you vote a solomap?
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@heinrich5991 was going to send that in a dm, where have I gone wrong?
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@heinrich5991 i dont like exceptions, cause then people dont understand old/new physics and why it is different.
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that's why they're rare and should not be use
17:13
d
17:13
@Learath2 logically, the left term of the sum is roughly x, the right is x², the bottom left is 3x², and the right one is basically a constant
17:13
so you should get 1/3
17:14
@Learath2 I don't quite get what you're doing there. are you doing a taylor expansion?
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Dunno why we would change stopper physics and how many maps will be affected, but i think it is not really needed i guess.
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@n000b because people try getting large speed to skip through stoppers
17:15
that makes it hard to map and is unintuitive for mappers
17:15
(and for me)
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i think testers can handle stopper bugs. but then again. they didnt on that brutal map by blagk
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Maybe you should make a new tile and fix the few maps they are trying to cheat
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or fix the goddamn problem in code once and for all
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or fix the even fewer maps that use it
17:17
Well i dont really care. Maybe this is indeed the best solution
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ᶰ°Konͧsti 2018-08-15 17:17:12Z
?????
17:17
its god damn easy to avoid people cheating through stoppers -.-
17:17
by mapping
17:17
not by code
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@heinrich5991 its local comparison, supposed to be able to substitute in sn equalivent expression
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ᶰ°Konͧsti 2018-08-15 17:18:00Z
but heinrich cant know it cuz he dont know shit about mapping and playing
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@Learath2 haven't heard of the method before, let me try wikipedia
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@ᶰ°Konͧsti problem is mappers are nobo's
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ᶰ°Konͧsti 2018-08-15 17:18:10Z
u r
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ᶰ°Konͧsti 2018-08-15 17:18:18Z
for what we have testers
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@ᶰ°Konͧsti tone it down, please
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Landau symbols for another name
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ᶰ°Konͧsti 2018-08-15 17:18:56Z
@heinrich5991 then dont have bad ideas to destroy ddrace
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@ᶰ°Konͧsti problem is there are only a few people who are looking to cheat maps like this. That is why tester dont see it
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Wikipedia is banned in turkey
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wat
17:19
WAT
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😄 really?
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are they even pretending to be a democracy?
17:20
freedom to inform yourself is pretty substantial for a democracy
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learath you got to get out of there
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is tor browser blocked? maybe you can just use that to access wikipedia?
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And come with good arguments otherwise you are only making useless discussion @ᶰ°Konͧsti
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couldnt you use translator as a proxy?
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Wikipedia has been banned in turkey for the last 2 years
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official reasoning?
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On 29 April 2017, Turkish authorities blocked online access to all language editions of the online encyclopedia Wikipedia throughout Turkey. The restrictions were imposed by Turkish Law No. 5651, due to the English version's article on state-sponsored terrorism, where Turkey ...
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On 29 April 2017, Turkish authorities blocked online access to all language editions of the online encyclopedia Wikipedia throughout Turkey. The restrictions were imposed by Turkish Law No. 5651, due to the English version's article on state-sponsored terrorism, where Turkey ...
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They kept reediting erdogans page :)
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Well not really official
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ᶰ°Konͧsti 2018-08-15 17:23:46Z
@Learath2 use proxy
17:23
@n000b we dont need to have any discussion, Heinrichs idea to """fix""" stoppers will not happen
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not really official bcs they blocked all their outlets? 😄
17:24
no srsly tho. wasnt it possible to copypaste a blocked link into google translator and abuse that as a proxy?
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Universities in Turkey with eduroam coverage has full access to Wikipedia. Hence other Wikimedia projects aren't blocked in Turkey, Wikipedia is also accessible and available for article editing (which is not possible with most of VPN services) by accesing any Wikimedia site first, after using any DNS extending service.
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@ᶰ°Konͧsti Say we decide to implement a fix for it, (not that we will) what will you even do about it 😄
17:25
@heinrich5991 Interestingly enough I can't find anyone else doing this kind of calculation for limits :/
17:26
I doubt it's possible that our teacher came up with this so I must have the wrong name for it
17:26
but it has the same justification as plugging a taylor polynomial instead
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ᶰ°Konͧsti 2018-08-15 17:27:11Z
Paying 1year ddos
17:27
GWbruhTrolled
17:27
OK just kidding
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@Learath2 at infinity, the taylor polynomial seems rather useless
17:28
you write + o(x²) there, but it's not true
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oh yeah, stupid...
17:29
it's bounded. it's just flat out o(x^2)
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@ᶰ°Konͧsti i still heard more pro's than con's so i see no problem.
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@heinrich5991 well nice catch
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ᶰ°Konͧsti 2018-08-15 17:32:03Z
@n000b or u just shut up
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Then you know it is going to be implemented
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55648a3 Update bors.toml for CircleCI2 - heinrich5991 3f6031c Merge #1256 - bors[bot]
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@heinrich5991 guess that means it worked ^^
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yep
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Also @Im 'corneum I'm already out, just back for holidays
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ah nice
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ChillerDragon 2018-08-15 17:51:56Z
http://puu.sh/BeK7R/2065e0ed91.png ppl made fun of me but i got my first fanmail http://puu.sh/BeK8L/3443bc2e87.png
feelsamazingman 1
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@heinrich5991 someone is doing weird things inservers
17:52
17:52
nuclear test sv full
17:52
some kind of exploit
17:52
i know they arent connected there
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ChillerDragon 2018-08-15 17:53:13Z
ask @noby
17:53
im sure he knows a fix
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this is more a masterserver issue
17:53
i think
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ChillerDragon 2018-08-15 17:53:42Z
onby fixxes even masterservers
17:53
onby baws
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teeworlds is burning
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that's only non-ddrace servers and passworded ddrace servers
17:54
those don't have spoofing protection
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why passworded ddrace dont have protection
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I don't know, I'd guess that it just doesn't work, in a compatible way
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but it is also bad, it messes ur filters, e.g to join the sv with most people
17:55
(most real ppl)
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we could forbid vanilla clients to join our passworded test servers, that would probably work
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6fd9bc3 Remove the unused import of the deprecated imp module - heinrich5991 00d8644 Merge #1255 - bors[bot]
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I see the same issues with the servers http://i.imgur.com/PhgiG9V.png
18:36
so it's a master server thing? I just wanted to play 😦
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U can play on empty servers
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1on0 - my favorite mode
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Its a vanilla and passworded server issue, not a masterserver issue
18:39
and/or
18:40
Passworded servers because eeeee couldnt come up with a vanilla compatible spoof proof handshake that worked with passworded ones
18:41
Vanilla because vanilla has no spoof protection at all
18:44
Sometimes I feel we should just break vanilla compat but then I feel our base isnt that clean either
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I agree with you
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Maybe you should contact exec, his blocker servers never have any issues
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What a coincidence...
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He gets attacked for sure too
Exported 255 message(s)