


*** Use /pause first then you can kill





if (str_find(m_aVoteCommand, "set_team")) in front of the pause reset.
But then i thought its ok to unpause the VoteVictim every time.
I didn't test but i could belive that this can cause some unwanted unpause for a player with the id of the last VoteVictim on a server type vote for example. Thats why i also reset the m_VoteVictim to -1 to avoid this.



























___l imagine this, if u shoot from up but near the right wall, and the bullet hits the bottom wall it will teleport you bottom left, where u shouldnt be teleported



test

































