Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2018-06-29 00:00:00Z and 2018-06-30 00:00:00Z
The other DDNet rule adds these round corners which messes up the gametiles function.
So i decided to publish my own rule im happily using since years especially for my gores maps. But since its also usefull for other gametypes even non ddrace ones i called it the "Chiller" rule^^
I couldn't find a better name for the rule idk if someone has a problem with it.
I tried both DDNet 11.2 and teeworlds 0.6.4.While pressing a key,the mouse seems to be frozen(can't move).And if i don't hold any key,the mouse won't go wrong.
It seems that this bug will only appears on Linux platform(I'm using Ubuntu 18),On windows everything is OK.
Could you please find out what's wrong with the client and fix it?Thank you.
>This capability is enabled through Simultaneous Authentication of Equals (SAE), which replaces Pre-shared Key (PSK) in WPA2-Personal. The technology is resistant to offline dictionary attacks where an adversary attempts to determine a network password by trying possible passwords without further network interaction.
@Deleted User i got my pc running now. the article you send was right, i gave the computer to some specialist and he updated the bios. what a fucking stupid shit. -40€
Previously, when you added an image to the map in the editor, it would
start off as embedded, i.e. included in the map file. This does not make
sense for vanilla images as every client has those.
That's why we now only mark non-vanilla images as external by default.
Previously, when you added an image to the map in the editor, it would
start off as embedded, i.e. included in the map file. This does not make
sense for vanilla images as every client has those.
T...