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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2018-05-13 00:00:00Z and 2018-05-14 00:00:00Z
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@Deleted User so you are telling me it is my fault I can't use the new client?
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what hardware i told you
10:19
you are paying few hundered bucks for your pc, and they can't make working drivers.. i would blame your manifactures
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Lol I can hardware really be the problem with this game. Almost every pc runs teeworlds
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yes it can, because almost every pc runs đŸ˜‰
10:26
so what GPU do you use?
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Hmm, i guess that is the problem then. But I can play games with way more graphics. processing unit: AMD A4 4000 Apu with Radeon HD graphics 3.0 ghz
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yeah most game u play probably have a directX backend, opengl didnt got huge acknowledge under windows always. and sadly older AMD hardware has alot of trouble under windows with opengl, it's not the first AMD only bug i see.
10:38
but the drivers are from 2016.. so 2 years without any support from AMD
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Shouldn't there be a warning sign for people with bad gpu's at the download page and when you automatically update?
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can we know every single GPU, that isn't working ? :/ under linux it very probably works
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as long as the software renderer keeps working for everyone, we should be fine
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@Deleted User why do we have the Win10/8.1 stuff in manifest?
17:46
Shouldn't vista/7 be enough?
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36e1ace Windows manifest: try Vista/7 instead of 10/8.1 - def-
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no more the opposite
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@Deleted User the problem is that one can't fix hardware
17:56
one can only fix software
17:56
the linux kernel also has lots of workarounds for hardware bugs
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that’s insane… I dont understabd why opengl viewer is able to see the intel gpu and Roon isnt. The white screen minimize issue is known as an Intel driver bug with the 3000 and 4000 that even affects Microsoft Office
17:57
But they said they turned off Win10 in manifest and the problem disappeared
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but that doesnt fix the dpi awereness in win10 then
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So if you run an executable that was written before win10 existed, you have to recompile with correct manifest?
17:58
sounds a bit weird, i thought win 10 would fallback to the older ones then
17:58
since the old versions also supported dpi awareness
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well the wiki said, you have to declare all version you support
17:59
but just try and see
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anyone got a win10 to confirm?
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i do
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nightly now available, please try: https://ddnet.tw/news/nightly-builds/
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was 10.8.6 with manifest?
18:04
i dont think i worked back then on the client
18:05
because for some reason, that version already works without scaling dpi, does SDL2 has this DPI awereness already?
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[quakenet] <deen> yes, with
18:05
[quakenet] <deen> dunno
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mhh what was the first verison without manifest?
18:06
old version
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[quakenet] <deen> 10.6 or something before
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ok then it seems to work
18:07
does that fix the intel bug or what?
18:07
im too lazy to read your forum
18:08
the thread i posted in forum just says manifest
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[quakenet] <deen> thanks for checking.
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not specific to any DPI awareness
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[quakenet] <deen> I'm too lazy to answer you
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np xd
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deen you ahve to ask ravie, if his client breaks
18:22
bcs thats the problem now
18:22
and as far as i understand the problem is a manifest itself
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[quakenet] <deen> Well, I'd link you to the forum, but you're to lazy to read
18:22
[quakenet] <deen> too*
18:23
[quakenet] <deen> but that's exactly what I did
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I read the forum thing
18:27
he said "ok then we cant use win10 specific features"
18:27
but not "ok then we dont use manifest anymore"
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[quakenet] <deen> exactly, which is why I asked if we're using any win 10 specific features
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or better, it implied, that he does
18:27
doesnt use it anymore
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[quakenet] <deen> i guess we shouldn't since we want to keep supporting win vista and higher
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no he doesnt use manifest anymore
18:27
since they just drop any new features
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[quakenet] <deen> oh...
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the problem is the manifest
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[quakenet] <deen> i thought it was the win10 version in manifest
18:28
[quakenet] <deen> too bad
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@Deleted User "can we know every single GPU, that isn't working ? :/ under linux it very probably works". No I meant more like, a warning sign like. If version 11.7 didn't work well try the solid 10.8.6 with less problems on weaker pc's
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ah ok
19:20
just spam AMD support to fix it xd
19:24
They won't
20:23
[ddnet/ddnet] New tag created: 11.1.8
20:23
[ddnet:11.1.8] 0 new commit
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[quakenet] <deen> @Jupstar worked for Ravie :)
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ddnet 11.1.8 lags really hard for me
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what was your previous version?
20:58
i reinstalled now xD
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[quakenet] <deen> oh no
20:59
[quakenet] <deen> another one
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on block servers
20:59
its like
20:59
everyone
20:59
that has lags like this
20:59
xD
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[quakenet] <deen> with ddnet 11.1.8?
21:00
some people even had with
21:00
11.1.7
21:00
and maybe .6
21:00
but im not sure bout .6
21:03
gfx_asyncrender_old 0 helps a little
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cl_refresh_rate 0?
21:10
opengl3 on/off?
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nice, intel proved their are magicans
22:37
i reinstalled
22:37
so i cant tell
22:37
cuz its fixed
22:37
xD
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