Guild icon
DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2018-04-29 00:00:00Z and 2018-04-30 00:00:00Z
Avatar
hi @Dev i made a save using FRA how to join FRA server
Avatar
iirc if it's an unrecognized server it should save on the one you are on
02:21
if not you just lost your save
Avatar
just ask devs to change it to another server
Avatar
ddnet bad code
02:22
it saved to FRA
Avatar
this is a sad day, I wonder where you could find an admin at this hour that wants to change your save
Avatar
i was right at the finish
Avatar
question of the day is will I get out of bed for poor @ZombieToad who won't appreciate it anyways and will keep saving to fra and asking for it fixed
Avatar
i lost saves to 3 different servers :(
02:26
FRA UAE and EUR
Avatar
DELETE FROM record_save WHERE Code="learathisgay"; sounds tempting
Avatar
xdd
Avatar
rude
Avatar
Ask jao he seems to love you and believes in fair treatment of all trolls, he'll hook you up
Avatar
im not troll
02:29
im just bug testing
Avatar
enjoy wasting your time, i'll code up a cron to bulk delete saves on unreachable servers
02:30
tomorrow that is
Avatar
maybe you should fix the problem where people can save to servers that dont exist
Avatar
ya just make a list of valid servers
Avatar
you can't create an issue like every other person right?
Avatar
/save "any 3 captial letters" "anything else" will save to another server
02:33
what if someones save was /save AAA sucks (edited)
Avatar
I would have restored their save
Avatar
but it shouldnt happen
Avatar
sure, create an issue and it'll be fixed
02:34
no need to come here and taunt me at 4 am
Avatar
@ZombieToad make a pull request
f3 2
Avatar
i created my issue here
Avatar
This isn't the place for it, put it on github
Avatar
i dont know github
Avatar
yeah right
02:37
Eventhough I don't believe that for one second you can also post on forum, I know you are pretty good at that
Avatar
no one is on the forums
02:38
all the devs are in this developer chat so whats wrong with posting issues here
Avatar
It get buried, we don't see it
02:39
besides I don't mind you posting issues here, more the disruptive way you demonstrate the issues
Avatar
if @ZombieToad could use github then why arent there any spam reqs on ddnet repo
Avatar
why would i spam
Avatar
developers hi
Avatar
5473012 /showall: Only print message if state changed - def- c594a59 /timeout without parameter: Try to reclaim using already set timeout code - def-
Avatar
ᶰ°Konͧsti 2018-04-29 17:52:49Z
Please, this message from /showall is so annoying and useless feelsbadman
Avatar
just change it to: Showall on/Showall off
17:56
or delete
Avatar
Allows spamming team, reported by ZombieToad on discord
18:03
Maybe parse server-list.json to get the valid servercodes? Or a config option might be appropriate aswell. Also reported by ZombieToad on discord.
18:28
does this not allow negative tune zones anymore?
Avatar
[quakenet] <deen> yes
18:29
[quakenet] <deen> which is obviously not what we want
18:29
[quakenet] <deen> and heinrich said so already
Avatar
but learath said he will change it
Avatar
[quakenet] <deen> all existing maps should keep working, the intention is just to prevent really high values which cause crashes
18:30
[quakenet] <deen> but those crashes sound an awful lot like buffer overflow reads, so we should fix them anyhow
Avatar
sorry there was no reply after what heinrich said
Avatar
[quakenet] <Learath2> I didn't say I'd fix it, I just set out the framework to limit the values, I'm definitely not the correct person to determine the values
19:00
[quakenet] <Learath2> maybe imcorneum might be of help
Avatar
I could check all the maps…
Avatar
[quakenet] <Learath2> yeah but that doesn't give us the reasonable ranges, not just compatibility
19:33
[quakenet] <deen> don't presume what's reasonable, just no crashes is fine
19:33
[quakenet] <deen> no reason to forbid maps with crazy physics
Avatar
i dont understand how i could be useful in this @Learath2
Avatar
[quakenet] <Learath2> Aren't you the master of tunes?
20:01
i fooled around with them a lot but i wouldnt say i am the master of tunes
20:01
but i also dont know what exaclty you need to know. how hight the value of velocity tunes can go without crashing the client?
Avatar
where i can find config directory on mac os?
Avatar
[quakenet] <heinrich5991> ~/.teeworlds
20:23
[quakenet] <heinrich5991> I think (?)
20:24
[quakenet] <Learath2> I'm corneum, we are trying to figure out reasonable ranges for every tune
Avatar
thats going to be hard to judge. out of lazyness i like to use utterly high values to make sure it works and i dont have to rewrite the zone.
Avatar
[quakenet] <Learath2> some insane values crash the server
Avatar
on all zones?
20:28
tunes*
Avatar
[quakenet] <Learath2> yeah
Avatar
should be possible to find out a pattern. i dont think every tune makes it crash on another value individually
Avatar
[quakenet] <Learath2> velramp ones completely break the server i think
Avatar
can you send a map for a example?
Avatar
[quakenet] <Learath2> there are no examples, our resident troll sp noone was doing it with rcon on the test server
Avatar
i didnt even know you can do it in f2
Avatar
[quakenet] <Learath2> he set it to a ridiculous value on the map noro.map
20:31
[quakenet] <Learath2> tune_zone 1 velramp_start 230123781298641982634817254871
Avatar
how do i change server tunes in f2
Avatar
[quakenet] <Learath2> idk but thats how you change ones in a tunezone
Avatar
it would be a lot quicker if i knew how to do it while on the server. @jao should know that
Avatar
@Im 'corneum that's literally the command you put in in rcon
20:34
map configs are just exec'd
Avatar
okay that works. but it didnt crash anything. not with your value and not when i held down 9 until it stops.
Avatar
[2018-04-19 10:58:00][server]: ClientID=0 rcon='tune_zone_reset' [2018-04-19 10:58:00][tuning]: All Tunezones resetted [2018-04-19 10:58:00][server]: ClientID=0 rcon='tune_zone 1 velramp_start 2147483647 ' [2018-04-19 10:58:00][tuning]: velramp_start in zone 1 changed to 2147483648.00 [2018-04-19 10:58:00][server]: ClientID=0 rcon='tune_zone 1 velramp_range 2147483647 ' [2018-04-19 10:58:00][tuning]: velramp_range in zone 1 changed to 2147483648.00 [2018-04-19 10:58:00][server]: ClientID=0 rcon='tune_zone 1 velramp_curvature 999999' [2018-04-19 10:58:00][tuning]: velramp_curvature in zone 1 changed to 999999.00
20:37
is the exact combination that broke the test servers
Avatar
thats really interesting. but out of my league. i thought its with single tunezones.
Avatar
[quakenet] <Learath2> anyways, limiting all the tunes to reasonable values should fix it
Avatar
maybe it helps you that it doesnt crash if you move carefully. only when you spam a and d
20:42
but it has a hard time not to crash. (edited)
Avatar
[quakenet] <Learath2> and it doesn't really crash so it's hard to debug :/
Avatar
my server restarted itself twice
20:46
oh its back again. so it always restarts or what
Avatar
[quakenet] <Learath2> they're getting stuck for me
Avatar
i can rejoin just normally, change the tunes back and continue
Avatar
@Skyrx $HOME/Library/Application Support/Teeworlds
Avatar
oh 😦
Avatar
@deen ty
Avatar
ᶰ°Konͧsti 2018-04-29 21:36:15Z
@heinrich5991 u see deen supports using crazy phyics as map feature
21:36
apply my fix
Avatar
@deen ? ^ 🙂
Avatar
or someone could go ahead and figure out what actually causes the velramp crash, I couldn't really debug it
Exported 112 message(s)