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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2018-04-14 00:00:00Z and 2018-04-15 00:00:00Z
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@SkyHDTV post these in #showroom, not here
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ok sry
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@SkyHDTV it is gores, so post them at the kog discord.
05:21
give group kog in pv?
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nice man !
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ᶰ°Konͧsti 2018-04-14 10:47:15Z
Are switches in soloparts (not solomaps) fixed?
10:47
i mean do they work for every single player
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ChungusBingChilling 2018-04-14 11:30:09Z
(╯°□°)╯︵ ┻━┻
11:30
XD
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Hey can someone help me? My Dynamic Cam can't be toggled off :C
11:36
I just reinstalled ddnet
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click it again I think
11:39
not sure, there was a bug recently
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you don't think i tried that? 😛
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so what are you trying and what is the result? (edited)
11:42
have you tried cl_dyncam 0 in f1?
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yeah tried that too
11:42
well no mather if the setting is set or not, dynamic cam is always on
11:42
restart didn't help either
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cl_mouse_deadzone 0 cl_mouse_followfactor 0 cl_mouse_max_distance 400
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that worked, thx :3
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pls add cinematic mouse moves from ATH to DDnet
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[quakenet] <deen> sure, sounds good
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can you just steal it with copypaste without permission. or do you have to recreate it
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[quakenet] <deen> well, personally I'm not doing anything
17:11
[quakenet] <deen> it depends on their license and whether source code is public
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stealing in tw is more a matter of honor right? like when ddnet hesitated to host ddmax maps
17:12
it couldnt actually lead to any legal issues
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[quakenet] <deen> of course it could
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oh. didnt knew that o.O
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[quakenet] <deen> but additionally asking the ath authors if it's fine with them would be ideal
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i am almost positive that i saw the feature in another client before. maybe they stole it too.
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henningstone is okay with it but he recommends to recreate the code
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^ That is affirmative, and if you do take the code anyways, stating that in the patch notes is fair enough (to answer your license question)
Exported 37 message(s)