





mem_free by free, and mem_alloc by malloc or calloc
(the latter one being used to allocate a zeroed array of elements,
sometimes, this makes a call to mem_zero superfluous).
This results in having to remove mem_stats which previously recorded
the number of allocations and their size that the Teeworlds code did
directly.
Remove OOM handling in src/game/client/components/binds.cpp.
Remove needless copying in the CSV code in
`src/game/client/components/statb...













1






















































