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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2018-03-30 00:00:00Z and 2018-03-31 00:00:00Z
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this server has tees standing around without them being shown in the scoreboeard, are they taking slots or could they just spawn 300 of those? would be cool to have dummymaps set up more easy where you just pick a dummy out of a pit at the start of a map or so
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ask vali
00:34
or captain teemo
00:34
@Deleted User
00:39
who are you?
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that's vali
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[quakenet] <Learath2> Skyrx is vali?
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ChillerDragon 2018-03-30 12:03:21Z
im vali
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@Skyrx Rewriting your client over ddnet code is probably easier then extracting the anti ping from the ddnet client
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Bojidar Marinov 2018-03-30 13:09:37Z
@Im 'corneum that's actually a nice idea; maybe there can be even auto-spawning and auto-deleting of dummies (either at start or with special entities); that way there might be even dummies added to non-dummy maps, just for a stage or two, and dummy maps would become solo maps actually (assuming the dummy is spawned per team, and that solo is actually just a separate team per player underneath)
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ye. i'd like to do solos with some dummies placed here and there so you have their physics. no need of killing the dummy at the end. no need to carry them around for the map
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Bojidar Marinov 2018-03-30 13:13:10Z
there might be a "dummy on" switch entity, which would spawn/reposition the team's dummy to a given position, as well as a "dummy kill" or "dummy only" game/front entity, which would either kill or let only dummies through
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Bojidar Marinov 2018-03-30 13:22:55Z
WDYT?
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Some months ago i asked to add a texture change option like in allthehaxx client (https://github.com/AllTheHaxx/AllTheHaxx). I got an ok from deen so i thought it will be added. Just wanted to ask if it still will be added
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when @deen?
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when what?
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texture change option
Exported 20 message(s)