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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2018-02-23 00:00:00Z and 2018-02-24 00:00:00Z
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Road to zero issues
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ChillerDragon 2018-02-23 08:07:21Z
😃
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Wow looks like u got holidays or smth? 🙂
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lecture-free time in uni probably?
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new schedule, I'm so busy I added a day where I marathon code ddnet stuff
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having a clantag with special characters makes u not have same amount of visible characters right?
21:10
why not make it the same
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[quakenet] <deen> because I guess we just count the number of bytes used
21:25
[quakenet] <deen> and "special characters" probably need more bytes in utf8
21:25
[quakenet] <deen> compared to ascii
21:26
and its a problem if we could only count "visual" characters for clan length
21:26
and maybe als name length?
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[quakenet] <deen> Yes, that's a problem, then we need to change the protocol
21:26
[quakenet] <deen> and old clients won't work
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[quakenet] <deen> and people would have huge names
21:26
[quakenet] <deen> so you'd still need a limit for bytes, albeit larger
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also, it's usually a good thing to limit these kinds of things by storage size
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[quakenet] <deen> But just limiting by storage size is not enough, see WWWWWWWWWWWWWWWWWWWWWWWWW
21:27
[quakenet] <deen> which doesn't even fit into the field
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not sure if that one is such a big problem – but okay...
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[quakenet] <deen> since we can render the text to determine length, maybe an idea would be fixed storage size and additionally limit rendering length, but then that's harder to predict for players
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[quakenet] <deen> but for ddnet i would propose not changing it
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is there any way to increase the distance of showing others? (/showothers)
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/showall or sth?
Exported 27 message(s)