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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2018-02-09 00:00:00Z and 2018-02-10 00:00:00Z
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@snail do you know where I can find the relevant tune zone on Binary?
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i think its cp14
12:26
@heinrich5991 cp11
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ChillerDragon 2018-02-09 17:33:11Z
https://ddnet.tw/skins/ how does this great preview work? i see a normal skin but the real image is a tw skin image
17:33
ikr ddnetweb is open src but im bad in finding stuff
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ChillerDragon 2018-02-09 17:34:55Z
ty c:
17:35
am i allowed to steal that?
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[quakenet] <deen> yeah
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ChillerDragon 2018-02-09 17:35:25Z
awesome ❤
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[quakenet] <ChillerDragon> hello world
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ChillerDragon 2018-02-09 17:58:25Z
oh thats kewl c:
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Hi, just to say that your actual rate limiting is useless, but
21:32
why not make a global rate limiting
21:33
actually, you're limiting per sec each IPs, separated
21:33
but a global one would be for all IPs at the same time
21:33
idk how to explain, but that pic can give you an idea
21:33
21:34
It has to be added, sure that will hide the server from masters, but it will reduce the CPU overloading from a layer 7 attack
21:35
also for token packets, this should have a global rate limiting
21:35
this tw protocol scks, have fun
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as said, help create something better 🙂
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aeoakep
21:41
int main() { printf("heelloo"); return 0; }
21:44
I'm too low for github, but if i can give some ccode there, sure
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ChillerDragon 2018-02-09 21:47:59Z
great code bro
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thx
21:57
whatever, idk how works the token part, but if someone there knows it, then he should pull a lil global rate limit on it
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why can you unmute in #music (edited)
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@deen can GER2 have test servers?
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I was planning to shut down GER2 soon-ish
23:06
its the server that doesnt lag
23:06
:(
Exported 35 message(s)