Guild icon
DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2018-02-04 00:00:00Z and 2018-02-05 00:00:00Z
Avatar
@Ryozuki no, I don't think anyone minds
00:19
@fokkonaut is the problem still present?
Avatar
@heinrich5991 i will try ir tomorrow, im not on pc
Avatar
Hm, cl_refresh_rate 480 gives me ping 24 instead of 8 on full servers
08:34
that's weird, it should only sleep until a server packet comes in
08:38
seems to add ~2 ms to pred time
Avatar
The game also runs noticeable less fluent for me when i have cl refresh at 480 instead of uncapped
Avatar
would be nice if we could fix that
08:53
I guess it's because of the async graphics
Avatar
@Dev how to build the server only with cmake without having client dependencies installed?
Avatar
target ddnet-server?
Avatar
cmake .. fails already
Avatar
error?
Avatar
it complains that the client dependencies arent installed
09:44
and why is the build folder not in .gitignore
Avatar
well thats a folder u make
09:45
u can ignore it in .git/info/exclude
Avatar
Rafael Fontenelle 2018-02-04 09:48:34Z
I normally set the build folder out of the source code and run "cmake ../DDNet-<version>..."
Avatar
[quakenet] <Learath2> Ryozuki make it completely clear that you will be maintaining the said version of the emoji client
10:09
[quakenet] <Learath2> @timakro cmake -DCLIENT=OFF ..
Avatar
oh nice
Avatar
ChillerDragon 2018-02-04 11:28:05Z
oh lol how does this cmake work? it is 100 times more complicated than bam
11:28
it only generates hunderts of files and subdirectorys but no executables. Where can i find my DDNet-Server.exe ?
Avatar
cmake ..
11:30
make -j4
11:30
did u run make?
Avatar
ChillerDragon 2018-02-04 11:30:31Z
no
11:30
xd
11:30
unknown command make .-.
Avatar
install it
Avatar
using .git/info/exclude doesnt work, might it be because of .gitignore * !**/ !*.*
Avatar
ChillerDragon 2018-02-04 11:32:25Z
install cmake and make?
11:32
lol
11:32
are u using visual studio?
Avatar
ChillerDragon 2018-02-04 11:32:46Z
for what?
11:32
compiling?
Avatar
im asking
11:32
ye
Avatar
ChillerDragon 2018-02-04 11:32:54Z
idk
11:32
ask cmake
11:33
pls
Avatar
ChillerDragon 2018-02-04 11:33:02Z
i prefer using mingw
Avatar
u see some .sln files??
Avatar
ChillerDragon 2018-02-04 11:33:06Z
but i have installed also vs
11:33
vcxproj files
Avatar
if u want to use ming, use cmake .. -G "MinGW Makefiles"
11:33
delete ur build folder
11:33
and run that
11:33
also u should add mingw binaries to your path
11:33
then it will find make
Avatar
ChillerDragon 2018-02-04 11:33:57Z
cmake is my build folder?
11:34
u usually do
11:34
mkdir build
11:34
cd build
Avatar
ChillerDragon 2018-02-04 11:34:16Z
oh
Avatar
cmake .. -G "MinGW Makefiles"
11:34
make -j4
Avatar
ChillerDragon 2018-02-04 11:34:24Z
i reinstall ddnet src ^^
11:35
is cmake and make something completly different?
11:35
i thought i also get make by installing cmake
Avatar
make was there before cmake
11:36
because make didnt allow for enough flexibility they made cmake which generates Makefiles
Avatar
ChillerDragon 2018-02-04 11:36:32Z
ok
11:36
but do i have to go through 2 installation proccesses then? or does cmake always fetches make
Avatar
but before Makefiles where written by hand
11:37
im not sure
11:37
the cmake debian package recommends make only
Avatar
ChillerDragon 2018-02-04 11:38:14Z
yo @Ryozuki where do i create the build folder? in the cmake folder? But it doesnt find the CMakeLists.txt there .-.
Avatar
cd ddnet
11:38
mkdir build
11:38
...
Avatar
ChillerDragon 2018-02-04 11:38:29Z
ah
11:38
ty
Avatar
you can create it anywhere tho
11:38
but usually its done like this
Avatar
ChillerDragon 2018-02-04 11:38:55Z
i want to go usually
Avatar
notice that you run cmake ..
11:39
.. means the parent folder
Avatar
ChillerDragon 2018-02-04 11:39:39Z
ye
Avatar
which contains cmakelists.txt
Avatar
ChillerDragon 2018-02-04 11:39:41Z
i get that
Avatar
ChillerDragon 2018-02-04 11:40:09Z
i could replace .. by an full path i guess
11:40
but i want to go normal
Avatar
01.1111111111+
Avatar
ChillerDragon 2018-02-04 11:40:58Z
make still not found
11:40
^^
11:41
i go install it^^
11:41
btw what does the -j4 arg means?
Avatar
faster compilation
11:42
i think it uses 4 threads
Avatar
ChillerDragon 2018-02-04 11:42:20Z
ah
11:42
360e475 Change the wrong translation of Chinese - QingGo 1782c09 Merge pull request #1014 from QingGo/patch-1 - def-
Avatar
ChillerDragon 2018-02-04 11:56:00Z
thanks a lot @timakro and especially @Ryozuki i mede it c: ... what a struggle
11:56
rip bam
Avatar
chiller noob (edited)
11:57
@ChillerDragon benutzt du kein bam mehr für ddpp?
Avatar
ChillerDragon 2018-02-04 11:57:11Z
ddpp stays bam ofc
Avatar
ChillerDragon 2018-02-04 11:57:26Z
i just wanted to get the new ddnet build sys running
11:57
they stopped bam support
Avatar
ChillerDragon 2018-02-04 11:58:02Z
idk they prefer cmake i guess
Avatar
@fokkonaut cmake is more modern and better
Avatar
ChillerDragon 2018-02-04 12:53:32Z
mimimiim
12:53
but its not teeworlds related
12:54
its not mede by Magnus Auvinen
12:54
--> it sux
Avatar
ChillerDragon 2018-02-04 12:58:58Z
true fanboii
14:52
why? 😂
Avatar
@Gratzl it's sad :(
Avatar
removed emoji, why xD
Avatar
cause haters gonna hate
Avatar
tees have posted for not emoji, but so sad xD
Avatar
[quakenet] <quinerr> Hi, I'm packing ddnet for debian. However I see currently src heavily depends on bundled libs
Avatar
[quakenet] <Learath2> you've been packing it for the last 2 years? :D
15:17
[quakenet] <Learath2> PREFER_BUNDLED_LIBS=OFF should be fine
15:18
[quakenet] <quinerr> Hmm you know debian ftp master
15:18
[quakenet] <quinerr> block everything
Avatar
[quakenet] <quinerr> I still get embedded-library errors for 11.0.3
15:33
that pr is a big typo fix xD
Avatar
ChillerDragon 2018-02-04 15:35:13Z
duude its huughe
15:35
typo god
Avatar
maybe he used a tool
Avatar
ChillerDragon 2018-02-04 15:35:55Z
typotool3000
15:36
but why did the travis build fail on a typo pr?
15:36
is travis broken agian?
Avatar
[quakenet] <quinerr> It's glew which is bundled in
Avatar
[quakenet] <Learath2> quinerr: you could open an issue, Jupeyyy, deen or heinrich5991 would be applicable I guess
Avatar
the newest teeworlds version doesn't work for me 😮 he crashes when the loading is finished
Avatar
Hmm maybe it is just my computer
Avatar
@Dev is anybody here who could add the /build/ folder to .gitignore now?
f3 1
18:53
I'm using ddnet as a git submodule and I can't find another solution (edited)
Avatar
Make in this discord teeworlds emojis ! ( ohh tgey are here but ) And make same teeworlds stars emoji for in info make difficulty make teeworlds stars not basic !
Avatar
ChillerDragon 2018-02-04 18:55:34Z
good idea @timakro
Avatar
@5.05.1 delete configuration %appdata% teeworlds folder , if not working delete teeworlds or create new folder .
Avatar
i want it right now - ^^
Avatar
[quakenet] <timakro> Can somebody add the /build folder to .gitignore please? or just say yes Learath2, heinrich5991 or deen and I'll do it now
19:00
[quakenet] <Learath2> I see no harm in that :D
19:01
[quakenet] <Learath2> you could also create your build folder outside, you know that right?
Avatar
i solved my problem, i turned opengl3 on 0 and the launch was normal. if i put it on 1 i get instantly a crash during launching
Avatar
[quakenet] <Learath2> @n000b what was your problem anyway?
19:03
[quakenet] <Learath2> timakro: ^^ if you missed that
19:03
[quakenet] <timakro> i want it inside, thats nicer, I'll commit the .gitignore change to ddnet
19:05
[quakenet] <Learath2> btw, why do you need it ignored anyways?
19:05
[quakenet] <timakro> I'm using ddnet as a submodule
19:05
[quakenet] <Learath2> it just makes it disappear from status
19:05
[quakenet] <timakro> you cant stage the submodule when there are unstaged changes in it
19:06
[quakenet] <Learath2> it's not even unstaged, it's untracked
19:07
[quakenet] <timakro> i mixed that up, but there also cant be untracked files
Avatar
861f234 Add /build/ to .gitignore - timakro
Avatar
@Learath2 well if i launched the client it crashed before the loading screen was finished.
Avatar
[quakenet] <Learath2> interesting
Avatar
only when opengl3 was on 1 instead of 0
Avatar
Unique is open source now! https://github.com/unique-clan (in case anybody cares)
Avatar
btw @heinrich5991 i got it to work^^
Avatar
why arent the players showing up in the master server list for my server
19:48
my server or any other one with >16player limit
Avatar
other people can see the problem as well and my server isnt the only one affected
Avatar
[quakenet] <Learath2> noby, maybe you are responding with a wrong serverinfo packet
20:44
[quakenet] <Learath2> is your fng mod based on ddnet?
20:45
[quakenet] <Learath2> works fine for ddnet based servers on the latest client
Avatar
instead of using the bundled version. Useful for packagers especially.
16:03 <+quinerr> Hi, I'm packing ddnet for debian. However I see currently src heavily depends on bundled libs 16:18 <+quinerr> Hmm you know debian ftp master 16:18 <+quinerr> block everything 16:31 <+quinerr> I still get embedded-library errors for 11.0.3 16:41 <+quinerr> It's glew which is bundled in
Avatar
@deen still don't know what the .gitignore file is supposed to do
22:11
can you explain?
22:15
@ChillerDragon you're just not used to cmake yet 😉
22:15
@ChillerDragon if you want to compile ddnet with mingw, I think mingw already has make support
Avatar
Rafael Fontenelle 2018-02-04 22:16:56Z
@heinrich5991 Files listed in .gitignore will not be tracked by Git. They are ignored. It's very good for hiding built files from the command 'git status'. See https://git-scm.com/docs/gitignore
Avatar
thanks. I was mainly wondering about the lines @deen put into the .gitignore: * !**/ !*.*
Avatar
  • excludes all files
22:32
!**/ includes directories again
22:32
!. includes files with file endings again
22:32
so in the end all plain files without an ending are excluded
22:32
aka binaries on non-windows
Avatar
[quakenet] <Learath2> that's cute
Avatar
ChillerDragon 2018-02-04 22:47:45Z
Hacky xd but cool
Avatar
Rafael Fontenelle 2018-02-04 23:02:07Z
@heinrich5991 Ignored files can still be added and committed to the Git tree, though.
Avatar
Sort the stuff alphabetically, add some comments, ignore stuff that can appear in build directories, so we don't have to guess the build directory's name.
Exported 193 message(s)