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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2017-11-24 00:00:00Z and 2017-11-25 00:00:00Z
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@Learath2 I found the mistake
01:35
The engine now takes std::shared_ptr, this will ensure the appropriate lifetime of the given parameters, it also allows for proper destruction. Remove the now obsolete IFetcher interface and ...
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@Learath2 I added some tests 😃
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sv_emoticon_delay 1 pls
12:09
There is no reason to not have it and kinda everyone likes it more
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pls pls
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@ezy I know a reason not to have it
12:33
@jao I'm just adjusting the values in the code to the values the official ddnet servers have
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ChillerDragon 2017-11-24 12:33:26Z
performance @heinrich5991 ?
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no
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ChillerDragon 2017-11-24 12:33:45Z
tell me ur reason then o.O
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@heinrich5991 it's the default value on all servers but GER and RUS 😛
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@jao I can't find that configuration on CHN
12:36
So why is it not set to 1 on GER RUS and CHN?
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where is it set to 1?
12:37
@ChillerDragon it would definitely, and without question, to people spamming the emotes 😃
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ChillerDragon 2017-11-24 12:38:09Z
and where is the problem with spamming emotes?
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Tell me the reason why not set to 1
12:38
Xd
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ChillerDragon 2017-11-24 12:38:17Z
it is nice for swag and communication
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because it's annoying
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USA Chile Brazil CAN ZAF
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Only 1% of players find it being annoyinh
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communication works fine at 1 per 3 seconds, in my experience
12:38
@ezy stop making up numbers
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No i know from expierience
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no, you don't
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Look even in this chat
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you just pulled that number out of nowhere 😛
12:39
you can say "few players find it annoying"
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3 People fighting for it 1 against
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but
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Then take that
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that's 25%
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It's true tho that ger people like it when they join USA for example
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ChillerDragon 2017-11-24 12:39:56Z
we need an official poll
12:39
in forum
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what do you mean, like it? they use it?
12:40
@ezy anyway, there's your reason
12:40
you said there was none, my job was only to remind you of people on the other side of the debate 🙂 (edited)
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hi
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Every blocker server has it. Ive never seen someone dislike it but i have seen some liking it
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spamming emotes is the best
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ChillerDragon 2017-11-24 12:41:07Z
y
12:41
f3
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And another one
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Yes they use it and ask me why it's not the same on GER 😛
12:43
I mean, is there an actual reason to not have it on GER or was it just never changed because no one thought about doing it
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I don't know who changed it where tbh
12:43
if I was to unify the settings, I'd change everything to 3 (edited)
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Then you will upset all Americans
12:44
They really do spam emotes a lot
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good thing I'm usually playing on ger servers 🙂
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you should put a chat cooldown in chile servers too
12:45
lul
12:46
1 text per 2 minutes would be great
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one thing is that USA is more of a fun place tho while GER is more competitive-ish
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you are funny guys
13:11
It's like you take numbers from nowhere, and also you telling us what "people would like to see", like you are perfect guys to know that. No, you arent 😉
13:11
No one here is
13:12
stop fighting in that way, and give us advantages and disadvantages, and afterall as people
13:12
on forum
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<FlushA> Hello
13:12
<heinrich5991> hi :)
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sure I can if people give me feedback about it
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ask people *
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<FlushA> i have a question about bam and visual studio
13:12
<FlushA> can i ask ?
13:12
<heinrich5991> sure
13:13
<FlushA> how i can compile bam with visual studio 2017
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By using visual studio?
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<FlushA> no
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You mean, by using that "compile" button?
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<FlushA> i can use visual studio as compiler
13:13
<FlushA> but i want use bam
13:14
<FlushA> like this bam release in a cmd screen
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I bet, that you can execute custom build tool
13:15
via visual studio
13:15
maybe that will help you
13:16
Why not using cmake then ?
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<FlushA> cmake is good but every time open client after cmake done and this make me slow in my coding
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<FlushA> :D
13:18
<FlushA> my English is a too bad i know sorry about that
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no no, my either.. don't worry 😃 just, in visual studio you have a play button
13:19
if you click that, it will compile and run
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<FlushA> exacly
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but you can execute only build
13:19
via visual studio
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<FlushA> i just want compile codes not run
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@Savander I'm perfect
13:21
lul
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<heinrich5991> FlushA: have you tried following the cmake instructions at https://forum.ddnet.tw/viewtopic.php?f=16&t=5765 ?
13:21
<heinrich5991> you should be able to "just compile" there as well
13:21
<heinrich5991> without executing
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You can use the shortcut "CTRL+SHIFT+B" and it will just build without running.
13:23
@heinrich5991 Have you know any good books about algorithms?
13:23
from beginning, I would like to learn
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mh...
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but no idea, where to start huh
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I'll ask someone
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I feel like a bad programmer, without good foundations
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mh.. as said, I'll ask someone
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Thank you 😃
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perhaps you could ask on some subreddit as well, they usually give good answers
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right, maybe i should start to use reddit
13:28
But if you would know something, I would be appreciated
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<nemo2> It's definitely a good idea to know algorithms and which ones are best to choose under which circumstances, but it is interesting to me how few opportunities I've had to ever make a fundamental data structure
15:48
<nemo2> in my entire paid programming career, I've had a reason to implement a sort exactly once
15:48
<nemo2> for j2me
15:48
<nemo2> so far no reason to implement any custom map or tree.
15:49
<nemo2> hedgewars does have its own doubly linked lists, but I bet those will go away if/when we transition to rust
15:49
<nemo2> and it wouldn't even have those if unc0rr wasn't trying to stick to non-OOP pascal
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@Savander regularly see people working on "Algorithms in C" not sure if it's any good tho
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I don't want to reinwent algorithms
17:25
just want, to know how they works and be better in making custom if needed
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<Learath2> I think that's what the book teaches tho
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tha'ts why im asking for a book :D:D
17:29
if you know good one
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<Learath2> "Algorithms in C" is the name of the book :P
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ohhhhhh
17:45
Am I stupid ?
17:45
probably
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<Learath2> definately not
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<fool_> what library is ddnet dependent on to be able to run on linux
18:58
<fool_> it doesn't start. I must install dependency, then I must play.
18:58
<fool_> what library is ddnet dependent on to be able to run on linux
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read Readme.md
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<fool_> readme.txt -> CTRL F -> dependency, linux, ubuntu
19:00
<fool_> nothing. just tell me.
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There's clear instructions
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<fool_> I don't want to compile.
19:01
<fool_> I trust you not to build virii into the binaries..
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sudo apt install cmake libcurl4-openssl-dev libfreetype6-dev libogg-dev libopus-dev libopusfile-dev libsdl2-dev
19:01
without dev
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<fool_> I just had to install one graphics runtime or whatever for ddnet to run
19:02
<fool_> no cmake.. I use the libraries
19:02
<fool_> *binaries
19:02
<heinrich5991> fool_: try to run ddnet from the console
19:02
<heinrich5991> it'll show you what is missing
19:03
<fool_> how to run it in the console? omg I'm a noob. I tried ~/DDNet-10.8.6-linux_x86_64$ run ddnet
19:04
<fool_> ddnet didn't work either
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You need at least this: curl freetype2 opusfile sdl2
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<heinrich5991> ./DDNet
19:04
<heinrich5991> fool_: ^
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Am I right @heinrich5991 ?
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<fool_> Okay. libSDL2-2.0.so.0 is missing. THank you heinrich5991
19:07
<heinrich5991> fool_: I'm away for some time, can't help you for the next half hour or so
19:07
<fool_> I will manage. THank yuo.
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can someone say if/when this thing is finished that you can play maps on your homeserver and still get the ranks?
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when what is done?
22:13
oh
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i heard one big problem is that you cant say where tele will spawnb you
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it would make it technically possible. we're still far away from that
22:14
yes
22:14
we'll make that predictable somewhen
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ye pls
22:16
because i cant speedrun anymore for like a week now 😦
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im trying to compile ddnet with bam but the dlls are missing
23:23
bam: error: 'ddnet-libs/opus/windows/lib32/libopusfile.dll' does not exist and no way to generate it
23:23
should i do it with cmake? 😦
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have you downloaded it?
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<Learath2> do you have ddnet-libs cloned?
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libs are in another repo
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ah sry didnt think of that
23:24
sry
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im getting multiple compile errors that SDL.h is missing but its clearly in the libs folder :( src/engine/client/sound.cpp:11:17: fatal error: SDL.h: No such file or directory #include "SDL.h"
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@ZimE is there a reason you try to compile it with bam?
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@heinrich5991 i didnt want to download visual studio
23:52
compiler
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what compiler do you use?
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that's also possible with cmake
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ah ok thx
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bam juz looks simpler
23:53
bam server_release
23:53
and done
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after you install bam 🙂
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ye i did it with bam long time ago, so i thought i can do it again
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but, bam is rather simple to install
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you can probably do it, but we'll eventually get rid of it
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and even simpler to use 😄
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@Savander where do you see the complications for cmake?
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Are you sure, that you have SDL downloaded? 😮 There shouldn't be that kind of error ig uess
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@heinrich5991 does mingw have cmake?
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I mean, with cmake you have to do additional steps
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you might want to try bam -c config
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I don't say that it's harder, but just more steps. So it feels a bit more hard to do (edited)
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@ZimE cmake has mingw I think
23:57
@ZimE do you have cmake on the command line or as the GUI?
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@heinrich5991 i have a mingw installer
23:57
@heinrich5991 im searching still for cmake
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i think i dont have it
23:57
ye
23:57
ill download it
23:59
ye, but i didnt want VS
23:59
😦
Exported 207 message(s)