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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2017-09-28 00:00:00Z and 2017-09-29 00:00:00Z
14:35
What do i do now
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<Learath2> as in?
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How does testing stability and overall worth proceed
14:52
Should i make a forum post explaining the features i added
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9f5e312 Add mysfox, remove inactive mods - Learath2
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oh wait, i have to make a pull request?
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Oh yep
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hey I fixxed a few smaller bugs and disabled teams: https://github.com/lschierbach/ddnet
ddnet - DDraceNetwork, a mod of Teeworlds
15:00
I didn't expect Deen to instantly host the server so it isn't as polished as I'd like it to be
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(generally, it's a good idea to ask about how one should do things before coding large PRs)
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apparently I'm horrible with sed and regex :/
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could you maybe put it down and give me a fe wmore days so improve some bugs?
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you sure you want us to put it down?
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just for a few days so i can polish it a little more
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the map is like 5 years old as well lol
15:01
just wanted to test wether everything works haha
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one bug is if you join spec you still get the broadcast waiting for new round all the time
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ok thank you my friend
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Create modifiable group clipping Add a list of clipping areas to map file using new editor window (enable cl_editorcliptrigger 1) -These consist of tune zone, trigger id, clip x,y,w&h, disableclipping and rewind (envelopes) Assign a trigger to groups that you want to change (in group context popup) Add tune zones as normal Current ver DDNet server & client load these map fine (but with clipping fixed as default) Vanilla TW connects to server running these maps also
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@Laboon took it down
15:08
@deen In the forum thread you wrote "also all teams should be equal size" Can you explain what you mean by that? Should everyone be forced to join a team or what do you mean? Best I could think of is improving the Matchmaking so in the first few waves the matches are more fair... (Like 1v1, 2v2, 3v3)
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I think he ws thinking along the lines of forcing everyone to join a team by splitting them up
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Hmmm Back then there were 3 server (1v1, 2v2 and 3v3) I think that would be a better solution if ddnet is able to put that many ressources into the mod. If not I could imagine making a vote changing the teamsize and then limiting them. (Vote: 2 Player teams for example)
15:14
And @Learath2 could you please remove the news post at the start of ddnet as well?
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@Learath2 is there a reason why you only commented out instead of deleting?
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because that's how it was done and I just followed it
15:15
didnt see
15:16
well we will end up with big comments
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yep should probably ditch them at some point
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the others were commented out because they were marked as "inactive mod" in forum irc
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@Laboon hmm not sure if we remove news posts
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Well...
15:18
xD
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<Learath2> well I don't see why not
15:20
<Learath2> oh that one was supposed to be "...we can remove..."
15:20
<Learath2> not sure what triggers the client to show news
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i guess new news xD
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<Learath2> duh
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At the moment it's confusing imo if a player starts the client and sees the announcment of the server but can't find it you know xD
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<Learath2> how does the client know which news is new tho
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btw what is this bot
15:23
is @Learath2 controlling it?
15:23
or is it speaking to Learath2
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<Learath2> the bot links the irc channel to this channel
15:24
<Learath2> s/this/discord/
15:24
<Learath2> it's so we don't have to check both places all the time
15:24
that's cool I guess
15:24
xD
15:24
If you can't delete news you could might as well post another one
15:24
or idk
15:25
it's not that important to me
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<Learath2> yeah i'll figure sth out :P
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thank you my friend hahahaha
15:25
i g2g have a nice day and thank you again!
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<Learath2> found it, if I delete it it'll trigger a news page show on everyone with no new news
15:28
<Learath2> well w/e, removed it
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2fe92c3 Apparently HTML can't has comment in a comment - Learath2
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<heinrich5991> Learath2: C can't nest comments either
15:46
<Learath2> I thought it wouldn't work but github editor syntax hillighting misled me :P
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<fstd> nested comments are supported as of C99, but only for // :)
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<heinrich5991> deen: do you make backups of ddnet db regularly?
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<deen> heinrich5991: there's a mysqldump in crontab and I have nightly backups of the entire machine, but for space reasons I prune the old ones pretty quickly right now
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@bano bano
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@bano https://github.com/ddnet/ddnet/pull/880 its a fork of ddnet
Create modifiable group clipping Add a list of clipping areas to map file using new editor window (enable cl_editorcliptrigger 1) -These consist of tune zone, trigger id, clip x,y,w&h, disableclipp...
23:17
so its not in master yet
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What happened to trashmap?
Exported 75 message(s)