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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2017-08-26 00:00:00Z and 2017-08-27 00:00:00Z
06:28
There are probably problems in our mysql code making us not save ranks and not write them to a file.
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ac2943a utf8mb4 in database for real utf8 - def-
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40b145f More utf8mb4 in database connection and databas... - def-
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<deen> Not enough space on CAN to make a temporary copy of record_race table, hmmmm
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<Toer> Hi can someone help me, how to build DDNet with CMake on Windows?
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CMake will generate project for yoyu
12:36
then you can use Visual Studio to compile it
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<Toer> im not using visual studio
12:37
<Toer> mingw here
12:39
<deen> cmake can also create makefiles for you
12:39
<deen> and then you run make -j8
12:39
<deen> (but never tried)
12:39
<Toer> -j8 what is this parameter for?
12:42
<deen> use 8 processes to compile
12:43
<deen> if you figure out how it works, you can update the readme on github
12:43
<Toer> I think I stick to 2 with my bad cpu but thanks! ^^
12:44
<Toer> yeah I've got it, maybe I will create a batch script so its easier to do
17:18
watch ryozukis video
17:19
wrong chat lul
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hello everyone, i've got an issue with map_resave tool: i've compiled and run it, it seems to work but the result map is quite messy. it is able to copy every layer and image correctly, but it doesn't seem to copy very well any of the tiles placed on layers, i see a random disorder of tiles on random positions, with random rotation, random tile id, everything concerning tiles it's just random. is that behavior intended? i expected to see an exact copy of the source map, not just in ima...
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