Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2017-05-02 00:00:00Z and 2017-05-03 00:00:00Z
Hi guys, would you or rather could you code something to add sounds when a tee walks on a texture ? I thought about having a layer like the tune layer so you could apply the sound index on the texture you want. For example, adding sound index 1 on grass : if "player;moving;check sound index : "1"" then play sound "index1". And if there is a "index 1" sound in a map file then the new index 1 is applied
13:26
Also, would maybe need to adapt the bpm relying on the speed of the tee
Yea but maybe it's time for tw to have a change.
That's not the point, many features arent used (by everybody), but it's good to have them, why would we have "ground jump" sound then (which you can barely hear)
Map size shouldn't be a problem anymore
14:14
Also, talking about coding, That would be cool to have an option to allow skins to flip relying on the position of your cursor, flipping verticaly (right/left)
The only thing is that many skins are not well made (not centered), which means that the flip is gonna be weird but whatever, fixes arent too hard
@xPapla I don't have any in mind, could you show me one ?
Add block bots to make more jobs for moderators!
Well i would appreciate if you break vanilla compability while still keeping "vanilla" servers to grab new players