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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2017-04-14 00:00:00Z and 2017-04-15 00:00:00Z
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what is dilate.exe for? (edited)
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fixing edges of image?
17:07
to mapcreating?
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how do u use it? :v
17:08
just drag image onto dilate.exe
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tnx ❤
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no problem
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dilate is not for edges
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It was a question from me, tbh 😄
17:17
i knew it fixes somehow graphics for
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teeworlds
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Did you ever heard, about something like centralized ban-list ? for teeworlds servers.
19:45
Is there any projects?
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we used to have a banlist but it was to easy to evade
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but, nothing which connected more than ddnet servers? (edited)
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nothing i know of
happy 2
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Okay, thanks 😃
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easy to evade
tell me more
20:53
ban someone -> he starts using vpn -> ban him again?
20:53
done.
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new vpn
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its easy
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to ban again
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also most people got dynamic ips so a ban normally can not last longer than 24h
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harder to buy new VPN
20:54
still better than nothing
20:54
;P
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name bans 😒
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in teeworlds -> nonsense
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not in DDNet, because your points are bound to a name 😋 (edited)
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yup, but I talking about centralized banlists -> which means, you can download some kind of plugin, and connect your server with public banlist
20:58
for ddnet, it could hurt
20:58
😛
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thats so complicated tho
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getting banned from whole teeworlds
20:58
must feel bad
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not at all
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wont work for people who just want to troll and dont care about points and people could join with some other name and a nameban would punish the wrong person
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Namebans could work, if you had registeration system. 😛
20:59
teeworlds is tooo open
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it wouldn't help against all trolls of course, but for larejn it would help for example, since he only plays for points
20:59
also it wouldn't hit wrong persons
20:59
you won't name ban every second guy
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namebans wont work btw
21:00
I could name myself Welf, start trolling => welf is banned
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thats not how it would work 😄
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You can't check
21:00
if someone is the first guy
21:00
not in teeworlds
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It would be obvious that it isn't the real Welf
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THAT WAS AN EXAMPLE (edited)
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even if you would check his ip ( we live in dynamic ip word)
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bad example :p
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world*
21:01
😄
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you can just compare forum and ingame ip
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But i rather thought about Global IP Banlist
21:02
teeworlds store bans in text-file
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this should be rather easy to implement, especially as of my current django stuff
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would be harder, to make it easy to install for everyone. I guess. Without modifying server code.
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well you could (ab)use econ and write a python script
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That script, should check (for example), teebans website, update banlist on local, then if you have some new bans, and you have permissions, send those bans to service. (edited)
21:06
It's the way, how I see that
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hmm, not sure if banning on one server should populate it everywhere
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Maybe only permbans?
21:09
like, cheaters, botters
21:09
maybe not just kicks :p
21:09
rather the most "dangerous" people.
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i rather thought about some webinterface if you really want a global ban
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if we are talking about global ( like global, not just ddnet), then webinterface would be good, but rather to accept permabans
21:11
hard topic
21:12
Or, we could have some trusted hosts
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how about we just ban everyone
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nothing, there will be always
21:12
some servers which wouldn't have
21:12
this plugin, hahah
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but why bans for whole tw? ddnet is the main thing anyways
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because, if you are playign again
21:13
for example, aimbotter on zCatch
21:13
you don't want to meet him on another server
21:13
less botters -> better game
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but in zcatch they get kicked anyways
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it's not the solve, it's work around
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there is no situation that needs to be fixed
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there is, while playing teeworlds I met a lot of botter. Even if they got ban on server I met them again on another one
21:15
For what? If we can in some case to prevent them.
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well I dont think you should mess with other communities
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You are right, we can switch IP, or i don't know. Use VPN. but is easier to ban someone
21:15
than just change or use new VPN
21:16
i don't want to
21:16
it would be plugin
21:16
optional
21:16
Like in Trackmkania. You have dedimania ( global ranking)
21:16
but, you don't need to have one. It's your choice.
21:16
well then its fine
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Now you understand? 😛
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wanna play trackmania?
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actually, im playing 😄
21:16
right now D:
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hm are you sure that the webhook for github is configured properly? happy (edited)
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who knows 😮
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not sure but there is a webhook configured for push
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on github
21:39
with /github on end?
21:39
🍎
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you set response
21:41
to json?
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not me but it is indeed set to json
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weird (edited)
21:50
I checked on my discord
21:50
github bot works
21:50
hmm ..
21:50
could you try to set "Which events would you like to trigger this webhook?" To Send me everything. ?
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i told deen to set the webhook
21:51
maybe he didn't set it to send everything
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hmh could do this as well
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is there even something we should have gotten here already ?
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@HMH can u change it?
21:51
yes
21:51
it notified on irc (edited)
21:51
but not here
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are you sure the bot also notifies about prs and not only about pushing code ?
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if u set it to all
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if you set this option to Send me everything.
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it will notifie prs
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then even if someone make a issue
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ok, then i will set it to send everything
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it will notify
21:52
do it pls
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great
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ai boys
21:58
would you like to see my latest 'project'
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CookieAlex: looks fun
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looks rly cool
21:59
you did the animation by yourself?
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it's 100% code
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particles
21:59
ah nice
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I'm making this with a friend
22:00
he did the particles
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what engine you used? sdl?
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this is the prototype in lwjgl, actual version will be in OpenGL ES
22:01
(Android)
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looks pretty fun
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add the function that the direction changes and you have to flip your phone. then you can ask phone screen repair shops to sponsor your game.
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nice it is working now
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great
22:17
😃
22:36
9f2869d exclude external libs from github statistics (#... - H-M-H
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and suddenly: C++ 88.8%
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Oh wow this discord is used in a constructive way
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unlike how you are using it, welf
22:39
:p
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and suddenly: C++ 88.8%
beyond time to rewrite in rust!
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the libs were as big as the game xD
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noticed this as tw 0.7 removed them and their stats also changed quite a bit
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how does this GitHub work
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webhooks
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jao hdf bevor ich dich zersiebe
what 1
22:50
bot link >>>>> ddnet.tw/bots
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falscher link
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Webhooks Webhooks allow external services to be notified when certain events happen within your repository. When the specified events happen, we’ll send a POST request to each of the URLs you provide. Learn more in our Webhooks Guide.
heartw 2
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What this does: if a DDNet-Client with proper netversion connects, the server sends its netversion back. Compatibility is made sure like that. If client and server match the server will send more detailed character infos, to be more precise it will send a ddnet specific character-netobject that inherits from the standard netobject. This can be done in the same way for other netobjects to add additional ddnet-specific infos. This is quite old, is there some better solution you can thi...
22:59
As tune zone settings are stored in the map now tune zones could also be predicted properly.
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works perfect
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hmm do we really want everything here, maybe a little spammy
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we dont
23:01
should be only prs and commits
23:01
in my opinion
23:01
you can select which events
23:01
you want
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i guess i will do so now
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roflt
23:02
yea, definitely
23:02
😃
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guys tell me 1 map i do rank 1
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antibuguse
23:03
obviously
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The Fusion
23:03
hehe
23:04
oh! And Network
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ok should spam less now
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only pr's and commits?
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i just made a commit
23:05
so no
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also releases and tags
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@Ryozuki i don't see any commits from you
23:06
now you do xD
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actually, there are PR's
23:06
not commits ;V
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prs contain commits
23:07
if you mean merges
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but, why bot should listen to your commits, in pr? :"D
23:07
spammy
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Teleportation gun
23:09
looks funny
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when do you implement the moving tiles from qshar 😄
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long journey ahead
23:16
i guess
23:16
xD
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easy, hold my beer
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but its working on kog already 😢
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(psst, psst. STEAL IT!) (edited)
😄 1
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i think its not that easy
23:18
im not working on that, so idk
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go work on it !
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is kog closed src btw ?
23:19
cant seem to find it
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what happens if the tee stands between two moving tiles? it will evaporate?
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i guess same as when 2 tees are in same tile
23:19
he will go up fast
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you shouldn't map something like this 😒
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though idk
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well, or have it as killtile xd
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so no one is working on it? (edited)
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at least im not aware of anyone, well maybe necropotame has something in mind as of the teeuniverse stuff
😢 1
Exported 247 message(s)